Monday, June 13, 2011

XNA Game Design: Part 1 Conclusion

Alright, I'll be taking a two week break before starting part 2, so for now here are all our files and work we created in the first part of our guide.

Game1.cs

Input.cs
Cursor.cs
Audio.cs
IScene.cs
SCENE_Main.cs


Hooray! We finished part 1!

3 comments:

  1. Hey Sam, keep up the awesome work, as a developer with no background in XNA this is very helpful for breaking into it (and not having to go through the typical overview of what OOP is...).

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  2. Hey Sam,

    You really have some talent in writing. Would you consider writing a book?

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  3. Thanks for all the support ^_^

    As for writing a book... probably not. I don't feel so super qualified that I'm an expert on this subject. I still have a lot more to learn.

    I don't want the blog to be exclusively about this guide, but I do hope it'll have lasting power through it. And if it inspires someone to take the first few steps with XNA, all the better ;)

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